This is a list of mods for The Elder Scrolls III: Morrowind that have been tested with OpenMW.
For instructions on how to install mods, see mod installation. For more information about mods, see mod status.

The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality. |
Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds. |
There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds. |
There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet. |
(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task. |
Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that! |
The mod hasn't been tested yet; maybe someone plans to do so later. |
Mod Info | Test Info | ||||||
---|---|---|---|---|---|---|---|
Name | Version | Author | Status [?] | Test Version | Test Date | Tester(s) | Comments |
Graphic Herbalism - MWSE and OpenMW EditionN | 1.04 | Stuporstar and Greatness7 | OpenMW 0.46.0 | Mar 2020 | Iolite | Native support. | |
Guar Skin Banners for OpenMWN (Version with normal maps) | 1.0 | Lysol | OpenMW 0.40.0 | 2016/09/13 | Atahualpa | Works as intended; no console outputs. | |
Hlaalu Normal Mapped for OpenMWN | 1.1 | Lysol | OpenMW 0.40.0 | 2016/09/13 | Atahualpa | Works as intended; no console outputs. | |
Imperial Forts Normal Mapped - OpenMWN (Clean Version) | 2.0 | Remiros | OpenMW 0.40.0 | 2016/09/13 | Atahualpa | Works as intended; no console outputs. | |
Imperial Forts Normal Mapped - OpenMWN (Vanilla-style Version) | 2.0 | Remiros | OpenMW 0.40.0 | 2016/09/13 | Atahualpa | Works as intended; no console outputs. | |
Imperial Towns Normal Mapped for OpenMWN | 1.0 | Lysol | OpenMW 0.40.0 | 2016/09/13 | Atahualpa | Works as intended; no console outputs. | |
MC's Normal Mapped Indoril Armour Texture Pack (for OpenMW)N | 1.0 | MetaCthulhu | OpenMW 0.40.0 | 2016/09/13 | Atahualpa | Works as intended; no console outputs. | |
Multiple Teleport Marking (OpenMW and Tamriel Rebuilt)N | 1.2 | Marcel Hesselbarth | OpenMW 0.42.0 | 2017/08/24 | Fizzol | Works as intended; no console outputs. [N.B. This mod must be loaded after Morrowind Rebirth to retain its functionality and will not be compatible with mods that alter sEffectSummonCreature04 or sEffectSummonCreature05.] | |
Natural Character Growth and DecayN | 2.1.1 | Greywander | OpenMW 0.42.0 | Aug 2017 | Loriel | Similar in style to Galsiah's Character Development | |
OpenMW Containers AnimatedN | 1.2.2 | akortunov and CemKey | OpenMW 0.46.0 | Mar 2020 | Iolite | Native support. | |
PlayedTime for OpenMWN | 1.3 | Centrello | OpenMW 0.42.0 | 2017/08/20 | Centrello | Works as intended. No console output. | |
Sneak Tools for Morrowind (OpenMW)N | 0.3 | metalpoetza | OpenMW 0.40.0 [TB+BM] | 2016/12/22 | metalpoetza | Works as intended; no console outputs. | |
Teleport Ring for OpenMWN | 0.1 | metalpoetza | OpenMW 0.40.0 | 2016/12/14 | metalpoetza | Works as intended; no console outputs. | |
The Redguard Rug N | 0.0.1 | metalpoetza | OpenMW 0.40.0 | 2016/12/19 | metalpoetza | Works as intended; no console outputs. | |
Vivec Normal Mapped for OpenMWN | 1.1 | Lysol | OpenMW 0.40.0 | 2016/09/13 | Atahualpa | Works as intended; no console outputs. | |
Better Sounds 1.1 Patch 2A | 1.0 | Darklocq | OpenMW 0.41.0 | 2016/09/13 | Darklocq | Repairs (non-OpenMW-specific) errors in Better Sounds 1.1 by JEKA, TJ, and Colobos, which broke quests and other mods. | |
Sufficient Adamantium (OpenMW)AMN | 1.0 | Darklocq | OpenMW 0.42.0 [TB] | 2016/09/13 | Darklocq | Fixes the (non-OpenMW-specific) problem that Tribunal doesn't provide enough Adamantium Ore to have Bols Indalen craft custom Adamantium Armor for you. Is compatible with Custom Armors 1.1 by Sendai. | |
Faction TrainingN | 1.1 | lambda | OpenMW 0.43.0 | 2018/05/17 | lambda | Everything works fine, so saith the Author. | |
Weapon SheathingN | 1.6 | TES3 Community | OpenMW 0.46.0 | Mar 2020 | Iolite | Native support. Addon for Tamriel Rebuilt |
- Tamriel Rebuilt Team - Indoril Greaves Textures Smight - Indoril Greaves Mod Indoril Armor Tweak Adds Indoril Greaves to Ordinators on Vvardenfell, and removes scripting on Indoril and Her Hand's armor that caused Ordinators to attack you. Additionally, a full suit of Indoril armor can be awarded to you for completing 'Mysterious Killings in.
- Home»Mods»The Elder Scrolls III: Morrowind»The Elder Scrolls III: Morrowind - Hotfix - Indoril Greaves. Download RebirthHotfix.rar File information.
- Just go with the heavy stuff. Medium is a waste unless I can figure out a way to wear Indoril without having to remember to drop it every time I'm in Vivec.
House Indoril

Morrowind Indoril Greaves Mod 1.12.2
Tamriel Rebuilt is a community mod project which aims to recreate portions of The Elder Scrolls universe. We are currently developing the mainland portion of the province of Morrowind as a modification for TES III: Morrowind. (Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task. Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies.